I'm Eugene, an aspiring Human-Computer Interaction (HCI) researcher with a background in software engineering and UX design. I see technology as a tool for improving people's lives, and I'm particularly interested in how it can be thoughtfully designed to address real-world needs and challenges. In my approach to HCI research:
✿ I understand. I identify social problems grounded in my own experiences and observations of the world around me. I then validate these problems by understanding the perspectives of relevant stakeholders and examining whether important aspects remain underexplored in existing research.
✱ I design. I design by translating insights from stakeholders and the research landscape into meaningful interaction paradigms, exploring design opportunities that are both valuable and theoretically interesting.
❤︎ I evaluate. I evaluate using a combination of quantitative and qualitative methods to assess the value of the technology with end users, linking findings back to the research questions and the problems the design aims to address.

Shopee
Singapore

Ministry of Social and Family Development
Singapore

CPF Board
Singapore

CBM Pte Ltd
Singapore
AI For Social Good Lab (AI4SG)
Singapore
As a Human-Computer Interaction (HCI) researcher at the AI4SG Lab, my research focused on exploring how technology can support AI literacy education among older adults. I explored human-agent interaction paradigms and how technology can be designed to enhance educational experiences for older adults. My work is supervised under Dr. Yi-Chieh Lee and Ph.D candidate Song Tianqi.
NUS CS4218 Software Testing
Singapore
I assisted in grading coursework for 150 students, enhanced course materials, including tutorial questions and lecture slides, and actively supported student learning by responding to queries.
NUS CP2106 Orbital
Singapore
I mentored 11 teams of Year 1 undergraduates over a 3-month software engineering project. I enabled all teams to successfully complete the programme with 3 teams achieving Artemis (Extreme), the highest level of distinction. In recognition of my contributions, I was honoured with the Best Advisor Award.


Singaporeans recognise the importance of social enterprises and are willing to support them, but finding these businesses remains a significant challenge. Thus, Good Goods is a RAG-powered discovery platform that makes it easier for consumers to discover social enterprises based on their product needs. This is a product of Build for Good 2024 hackathon.

An automated testing tool that uses black box testing to test the Intelligent Tutoring System (ITS) developed at the Programming Languages and Software Engineering lab at School of Computing, NUS. It uses metamorphic testing, modifying base programs into semantically equivalent ones for bug detection.

Computer, Easy Lah! is an initiative that provides an interactive learning platform for senior adults to recap and practice the content taught in computer classes. It is built for Work Live Digital, and is supported by partners such as Family Central and Chua Chu Kang IT Centre.


A brand new website for Work Live Digital, a social impact initiative that provides free basic computer workshops to older adults.







A brand guide created for a persona who specialises in creating dinosaur art for children's publications.



Supported learners with intellectual disabilities in ChatGPT lessons.
Befriended individuals with rare disorders for arts and game sessions.
Taught basic Scratch programming to primary school children.
Repainted a residential flat for Paint-A-Home XXIV @ Hougang.
Faciliated an overnight camp organised for children.
Designed and faciliated a workshop on Google Gemini for 80 older adults.
Planned and conducted academic and enrichment activities for a Primary 4 student.
Curated educational booklets on basic computer usage, faciliated computer classes for older adults, and developed a website for Work Live Digital.
Provided academic support in Mathematics and Science to a Primary 6 student.
Led a team of 5 to provide weekly tuition support and organise enrichment activities.





















